
Poly-Heavy (700k) model intended for rigging and animation.Realistic face. Character is good for a sports game or Sim's type game involving acting.
Model might not be entirely watertight. Its composed of intersecting meshes which can be separted by selecting them as shells. Could benefit from a Topogun go-over to become one solid mesh, but it should be ready to rig as is (although its poly heavy)Realistic textures included. The normal map apart from the RAR is best to use!
Entire model is fit into one 4096x4096. space.Four textures in Targa format:1 Color. 4096x4096.1 Normal. 4096x4096.1 OcclusionRoughnessMetallic. 4096x4096.1 Emissive. 4096x4096. (Emissive is just used as a substitute for Subsurface Scatter, ie blood under skin. Emissive should be turned on very slightly)
On some renderers, Normal may need you to Flip Y, and Roughness may need to be inverted.
faces 365713verts 397431tris 779871
Uses polygons. File is an OBJ format.