Incredible detailed character - Barbarian Hargold!
Face pores, detailed realistic textures, dynamic strong anatomy, modular, game-ready character!
If you need help with model, please contact me at [ zeroart3d@gmail.com ].
Please leave a question (or review!)
Unreal Engine
Rig: Character rigged to UE4 Mannequin skeleton.
With some additional bones you can use physics simulations to different parts. Additional bones - [ eye_l, eye_r, belt_1, belt_2, Leather_1, Leather_2, Bag_1, Bag_2 ].
Test character in - ALSv4, 3rd person standard animations, Close Combat: Swordsman.
Blendshapes: Apple LiveLink blendshapes. Tested with LiveLink app.
Modular: All parts of clothing are separated. The body has modular parts [face, beard, eyes, arms, hands, torso, legs, sole]
ID maps - You can customize your character using Id maps. You can add drawings on the face and body, change their color and combine with each other. Also you can change hair,beard, eye and skin colors.
Texture maps: PBR - BaseColor, Normal, ORM, MatID, Opacity. 4096x4096
You can easily reduce texture size.