--Normal map was baked from a high poly model.
--This model is rigged, but it is not animated (there are some images of the model on some poses as an example, just to show it is rigged).
--Model's height is 182cm.
--The face of this model is also rigged, with several joints that make facial expressions possible for you to do.
--You can also move the eyeballs by rotating the left and right eye joints.
--The rendered photos of the model were taken in Marmoset Toolbag 3, using all the 17 textures available, including the Scattering Map.
--Available files formats: 1 FBX, 1 OBJ, 1 MTL, and 17 texture files (the texture files are TGA format).
**All the texture files are inside a RAR archive.
--This model has 14974 quad polygons. (If you convert it into tris, it become 29948 triangular polygons)
--Polygons: 14974
--Verts: 15678
--There are 4 texture sets (Body, Clothes, Eyelashes, Eyes).
--Body (4096x4096) --Clothes (4096x4096) --Eyelashes (512x512) --Eyes (1024x1024)
--Textures:
Body_Diffuse
Body_Fuzz
Body_Glossiness
Body_Normal
Body_Scattering
Body_Specular
Body_Translucency
Clothes_Diffuse
Clothes_Glossiness
Clothes_Normal
Clothes_Specular
Eyelashes_Alpha
Eyelashes_Diffuse
Eyes_Diffuse
Eyes_Glossiness
Eyes_Normal
Eyes_Specular