Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag and Unreal Engine 4. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 184cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
20649 polygons 37038 triangles 19262 vertices
Maps:
armor_AO.tga (4096x4096) armor_Gloss.tga (4096x4096) armor_Specular.tga (64x64) armor_Normal.tga (4096x4096) armor_BaseColor.tga (4096x4096) armor_OcclusionRoughnessMetallic.tga (4096x4096)
bag_AO.tga (4096x4096) bag_Diffuse.tga (4096x4096) bag_Gloss.tga (4096x4096) bag_Specular.tga (4096x4096) bag_Normal.tga (4096x4096) bag_BaseColor.tga (4096x4096) bag_OcclusionRoughnessMetallic.tga (4096x4096)
boot_AO.tga (2048x2048) boot_Diffuse.tga (2048x2048) boot_Gloss.tga (2048x2048) boot_Specular.tga (2048x2048) boot_Normal.tga (2048x2048) boot_BaseColor.tga (2048x2048) boot_OcclusionRoughnessMetallic.tga (2048x2048)
defence_AO.tga (2048x2048) defence_Diffuse.tga (2048x2048) defence_Gloss.tga (2048x2048) defence_Specular.tga (2048x2048) defence_Normal.tga (2048x2048) defence_BaseColor.tga (2048x2048) defence_OcclusionRoughnessMetallic.tga (2048x2048)
glove_AO.tga (2048x2048) glove_BaseColor.tga (2048x2048) glove_Gloss.tga (2048x2048) glove_Normal.tga (2048x2048) glove_Specular.tga (64x64) glove_OcclusionRoughnessMetallic.tga (2048x2048)
head_Diffuse.tga (4096x4096) head_Gloss.tga (4096x4096) head_Normal.tga (4096x4096) head_Specular.tga (4096x4096)
pant_AO.tga (4096x4096) pant_Gloss.tga (4096x4096) pant_Specular.tga (64x64) pant_Normal.tga (4096x4096) pant_BaseColor.tga (4096x4096) pant_Green_BaseColor.tga (4096x4096) pant_Green_Camo_BaseColor.tga (4096x4096) pant_Grey_Camo_BaseColor.tga (4096x4096) pant_Sand_BaseColor.tga (4096x4096) pant_Sand_Camo_BaseColor.tga (4096x4096) pant_OcclusionRoughnessMetallic.tga (4096x4096)
shirt_AO.tga (4096x4096) shirt_Gloss.tga (4096x4096) shirt_Specular.tga (64x64) shirt_Normal.tga (4096x4096) shirt_BaseColor.tga (4096x4096) shirt_Green_BaseColor.tga (4096x4096) shirt_Green_Camo_BaseColor.tga (4096x4096) shirt_Grey_Camo_BaseColor.tga (4096x4096) shirt_Sand_BaseColor.tga (4096x4096) shirt_Sand_Camo_BaseColor.tga (4096x4096) shirt_OcclusionRoughnessMetallic.tga (4096x4096)