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styn0s styn0s
Hi, the hair fbx is not working... thats the reason i bought it, can you fix this?
Realtime male head Sculpted in Zbrush Retopology and UVs in Maya Texturing in Mari (8K) Used Xgen core for the hair Rendered in Marmoset Toolbag 4
You will get: maya scene with xgen settings, zbrush file with high and low poly sculpt, and also a marmoset toolbag final render scene Polygons and Vertices (head+sweater)
Hope you will enjoy the model. Thank you!