-------------3d male head sculpt zbrush-------------
about model
realistic male head sculpted in zbrush (v2022)
and retopologize in wrap3 very clean topology
you can use it in all soft
information
-male head have 12M Poly in high 7 subdivision level
and 12k Poly in low sub
-eye ball have 1M Poly in 4 subdivison level
and 16k Poly in low sub
-unwarping model and very clean topology
resource
-head.ztl
-head.FBX
-eye.FBX
-eye.obj
if you have anythings contact me
thanks