Skeletal Horse Light Version

Skeletal Horse Light Version Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

"Light" means rigged but not animated character in 3D MAX 2009. There are no Character Studio BIP animation clip in the pack as well. But animated FBX file is included.

Unity Asset included.

OBJ files included. DAE (Collada) files included.

Rigged version in 3D MAX file included. LOD version included

model

Body 15,155 polygons, 15,458 verts. and 30,094 triangles. LOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.

Armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles. LOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.

skeleton

Horse rig has 37 bones. Horseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.

textures

Textures are opacity, normals, self illumination and specular maps included All textures in .TIF file format and have 4096x4096 and 2048x2048 px.

animations

36 animation clips. 23 "on place" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included "root motion" data, used by Mechanim.

Each turn animation turns horse to 24 degrees.

Animation list:

0. Zero frame: T-Pose 1. horse_Idle_A: 2 - 100 fr., 2. horse_Idle_B: 101 - 201 fr., 3. horse_bite: 201 - 241 fr., 4. horse_kick: 242 - 268 fr., 5. horse_looking_around: 269 - 394 fr., 6. horse_rear_up: 395 - 480 fr., 7. horse_sniff: 481 - 541 fr., 8. horse_eating: 546 - 646 fr., 9. horse_kick_ground: 651 - 685 fr., 10. horse_death: 690 - 716 fr., 11. M_horse_galloping: 721 - 736 fr., 12. M_horse_jump: 737 - 772 fr., 13. M_horse_galloping_turn_left: 773 - 788 fr., 14. M_horse_galloping_turn_right: 793 - 808 fr., 15. M_horse_running_death: 813 - 853 fr., 16. M_horse_swim: 858 - 892 fr., 17. M_horse_trot: 897 - 921 fr., 18. M_horse_trot_turn_left: 922 - 946 fr., 19. M_horse_trot_turn_right: 951 - 975 fr., 20. M_horse_walk: 980 - 1014 fr., 21. M_horse_walk_turn_Left: 1015 - 1049 fr., 22. M_horse_walk_turn_right: 1054 - 1088 fr., 23. M_horse_walk_back: 1093 - 1127 fr., 24. RM_horse_galloping: 1132 - 1147 fr., 25. RM_horse_galloping_turn_left: 1152 - 1167 fr., 26. RM_horse_galloping_turn_right: 1172 - 1187 fr., 27. RM_horse_jump: 1192 - 1227 fr., 28. RM_horse_running_death: 1232 - 1272 fr., 29. RM_horse_swim: 1277 - 1311 fr., 30. RM_horse_trot: 1316 - 1340 fr., 31. RM_horse_trot_turn_left: 1345 - 1369 fr., 32. RM_horse_trot_turn_right: 1374 - 1398 fr., 33. RM_horse_walk: 1403 - 1437 fr., 34. RM_horse_walk_back: 1442 - 1476 fr., 35. RM_horse_walk_turn_Left: 1481 - 1515 fr., 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,

Item rating
3 0
Skeletal Horse Light Version
$20.00
 
Royalty Free License 
Skeletal Horse Light Version
$20.00
 
Royalty Free License 
Response 88% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
View all Designers Models

3D Model formats

Format limitations
  • Autodesk 3ds Max 2009 (.max)167 MBVersion: 2009Renderer: Default (Scanline)
  • Collada (.dae)167 MB
  • Autodesk FBX (.fbx)167 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)142 MB

3D Model details

  • Publish date2017-04-10
  • Model ID#711663
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 15,155
  • Vertices 15,458
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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