so been doing some study with character modeling with a friend of mine and we made a challenge about who do it best and I won the challenge so I decided to share it with you guys for free maybe you can find it useful somehow 3 different uv maps 1- bottom rock 2k textures = spec , gloss , normal , albedo , AO2- the body 4k textures = spec , gloss , normal , albedo , AO3- the head 2k textures = spec , gloss , normal , albedo , AO