MerMan, Game ready!
Originally modelled, rigged and animated in blender software but imported into many different softwares and game engines, exported for compatibility.
Import FBX into UnrealEngine4, Unity and/or any other game engine and its ready to be used, quick and easy.
3 Diffrent L.O.D's (Level of detail) LoD3 - 3,262tri , 1,822 vert LoD2 - 8,162tri , 4,399 vert LoD1 - 33,132Tri , 17,104 vert
Texture suitable for resize, Spaced UV islands to avoid mipmap issues. Texture sizes -
Diffuse - 1024x1024 / 512x512 / 256x256 Normal - 1024x1024 / 512x512 / 256x256 Specular - 1024x1024 / 512x512 / 256x256
Rigged and Animated!
Most Animations loop-able
19 Animations!
Idle_Loop Idle_Lookaround_Loop Sit_Down Sit_Loop Sit_Up Motion_Walk_Loop Motion_Run_Loop Motion_Swim_Loop Jump_Start Jump_Loop Jump_End Atk_RightClaw Atk_OnetwoClaw Atk_LeftClaw Atk_DoubleClaw Hit_1 Hit_2 Die_1 Die_2
Animations in order of appearance on the animation clip.
Animations Clip - https://youtu.be/BzHocFgp-c8
Model suitable for more animations! None Overlapping body and face UV islands for Asymetrical textures!
Any problems or need help contact me!