This is a qualitative 3d model of a Gnome Mage character that can be used in Animation/Films/Games.Character is rigged and skinned properly! (with Character Biped in A-pose.) Also includes Morph targets with 14 contollers for different face expressions! Morhp targets applied with Morpher modifier.
The files contain Character in 3ds Max 2017 project, Textures preferably for UE4, and also a FBX2017 mesh+rig export.Polys: 632,832Verts: 317,563The Model resolution can be used for animating and in-game use but is also well made for keyart and rendering.Texture sets: For the whole Character included (separated by material IDs: beard, moustache, glasses, head, fists, body)
If using in Unreal Engine 4:See file: 'Gnome_files_for_Unreal4' - It contains 'Gnome_LowPoly_MeshRig_FBX2017' :
If using in 3ds Max:See file: 'Gnome_3dsMax2017' - Mesh, Rig, Textures and Morph targets set up ready for Animation in 3ds Max project.3ds Max version 2017-2020