
Character Feudal Warrior rigged.
The character has an Epic Skeleton for UE4 and PBR textures.
Character was rendered in Marmoset Toolbag 3 and Unreal Engine 4.
Accessories: shoulder pads, chain mail armor, bandage, ropes, katana, saya, naginata, tanegashima (arquebus).
Rigged & Skinned Chracter in Maya 2016.
Contains PBR textures:
Albedo map, - AO map, - Metallic map, - Roughness map, - Emissive map, - Normal map, - Opacity map.
All map 4096x4096 size.
File Format:
UnrealEngine (.uasset)
Maya 2016
FBX 2014
OBJ
Model:
Character is completely UV unwrapped
All nodes are named clearly
3D model details:
Polys:
Head - 5514
Body - 6690
Armor - 6312
Katana - 2078
Tanegashima - 1518
Naginata - 2548
All - 24660
Tris:
Head - 10972
Body - 13288
Armor - 12571
Katana - 4094
Tanegashima - 2980
Naginata - 5026
All - 48931
Verts :
Head - 6609
Body - 6657
Armor - 6341
Katana - 2049
Tanegashima - 1503
Naginata - 2511
All - 25670