High quality Donatello character from Teenage Mutant Ninja Turtles.
This is a fully rigged low poly model in a Blender scene, allowing custom posing for your personal fan art or 3D printing projects. Both neutral and action poses as seen in the previews are included in the pose library.
The rig has been created using the Rigify addon for Blender, which is really simple to operate and is very well documented on the internet. A short Rigify guide has been included along with the .blend file.
Shape keys in the main character and mesh deforms for the elbow and knee pads have been added for allowing nice deformations.
Subdivision modifiers are available allowing higher polycount quality renders.
Materials are applied and working great in both Cycles and Eevee renderers. Textures included are 8K (character), 4K (gear), 2K (mask, eyes, teeth) and include base color, roughness and normal maps.
Displacement maps are also available in the Supporting Items section, these would be needed if you intend to make a 3D printable mesh (STL) out f this model.
This model contains poles (more than 5 edges that converge to a single vertex.)
Real world scale scene. Scene units: meters Character height: 1,66 m
Thanks and have fun! :)