noblesseplease
Thx guys! =)
Greetings!
Character - Dark fantasy archer
Low poly, game ready, rigged, animated, PBR textures.
In the archive:
The basic mesh (fbx, obj and maya)
PBR Textures (all texture map 4096 with the possibility of reduction to 1024)
Metallic Roughness: Normal map, Roughnes, Base color, Metallic
Specular Glossiness: Normal map, Specular, Diffuse, Glossiness
Faces - 34221; Verts - 34164; Tris - 67541;
I recommend using a two-sided polygon shader
All additional materials: scenes from the pipeline (Zbrush, Maya Animations, Marmoset, Substance Painter, etc.) if necessary I will give on request.
If you have any questions or problems, I will be happy to help you!