
Realistic model of Zombie (rigged)
including 3ds Max 2014 and fbx with all materials and lighting
Ready for game, render, animation.
Rigged with biped
PBR materials
model has Color ID map for texturing diffrent parts of model in Substance painter or similar programs.
include files for Substance painter ( you can retexturing if you want)
ZTL format included for ZBrush
All images are rendered without subdivision
the scene measurements are in cm
non-overlapping faces, overlapping UVW, or overlapping vertices.
Very clean topology, has only quads.
4096x4096 textures
Clean edge-loops based topology
LIGHT/RENDER/AO setup for V-Ray 3.2
All objects and materials named correctly
Real World scale size
Different types of file formats.
Poly counts:
Poly count : 4904Vert count : 4900