Wild Centaur could be a nice boss or a simply act as a mob for your fantasy game. A high quality model with all the stuff needed to make it live in your game.
INCLUDES: - 3Dmax file rigged & animated - Autodesk FBX model - FBX animations - Zbrush Ztl - Unity3D 4.x Package
FEATURES:
[MODEL] Body Tricount: 4026 Weapon & Shield Tricount: 1696
[UNITY MATERIALS] You can customize the material to change some colors in the character (like the glowing bubbles) The material include the following customizable values & maps: - Base Color (map , color) - Optional mask for color tint (mask map) - Specular (map, color , intensity) - Gloss (map, intensity) - Normal (map, intensity) - Ambient Occlusion (map, burn, intensity, detail level) - Reflection (color, power, cubemap, mask) TIP: Reflection mask also works as emissive - Emissive Power (intensity) - Translucency (color, map, intensity) - Rim (mask map, color, intensity, fresnel) - Ambiental light intensity
[ANIMATIONS] Character is fully rigged and animated with all that's needed to make it work and includes the following animations: - Idle 1 - Idle 2 - Block Idle - Get Damage 1 - Get Damage 2 - Get Damage 3 - Attack 1 - Attack 2 - Attack 3 - Die - War Scream - Walk cycle - Walk forward - Run cycle - Run forward - Jump cycle - Jump forward
You can check the animations in the video or in the webplayer demo (description above).
[UNITY DEMO] The package also includes the demo scene in the video, with the same scene as the web player.