Warrior Frenk - cartoon, stylized character for games, low-poly 3D model. Model creaded in Zbrush, according to its own concept, rigging in Maya. Textures Substance painter, PBR textures(Albedo,Metallic,Roughness,Normal) 2k targa format.Rigged humanoid skeleton 4 Hand and Foot IK. Ready to retarget, сonfigured physical asset in Unreal EngineModel ready for games and other applications in real-time, has three different styles. Polygon mesh, clean topology. Render in Marmoset.
UE4:Material = 9 items, 6 items for character, 1 for weapon, 2 different style. Texture = 29 items. Triangle 38 304, Vertices 23 115