Vampire priest

Vampire priest Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Unity project - HDRP URP Built-in

UE4 project - yes

Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender

Please note that the model has no facial bones, facial animation is done by blendshapes

Unreal Engine information:

Disclamer The scene in the preview are not included in the project

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • 5 ready-made facial emotions
  • Morph target Transformation to Vampire
  • Morph target Transformation Teeth
  • Cloth physics simulation
  • Face/body dirt mask
  • Blood mask:
  • Face 10
  • Hands 1
  • Changing color Skin/Eyes/Hair/Cloth

Character:

  • Polygons: 23726
  • Vertices: 29147
  • Triangles: 39721

Hair:

  • Polygons: 3178
  • Vertices: 5249
  • Triangles: 6356
  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • The model has a UE4 Skeleton
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: Yes
  • Number of Animations:9
  • Animation types (Root Motion/In-place):
  • In-place 8
  • Root Motion 1
  • Number of characters: 1
  • Vertex counts of characters: 29147 - 34396
  • Number of Materials and Material Instances: 20
  • Number of Textures: 112
  • Texture Resolutions: (32x32,160x160,256x256,512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation:
  • Important/Additional Notes:
  • Press
  • 1 to play the transformation
  • 2 to stop
  • 3 to reset the transformation
  • 4 to play the scream
  • If the model in UE5.1 loads the CPU or the mantle physics behaves inadequately, reduce the Self Collision Thickness parameter or turn off Use self-collisions in the mantle cloth physics simulation settings

Unity information:

Technical details

  • Number of textures: 101
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 23726
  • Maximum polygon count: 23726
  • Number of meshes/prefabs: 3x15
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format
Item rating
0 0
Vampire priest
$170.00
 
Royalty Free License 
Vampire priest
$170.00
 
Royalty Free License 
Response 86% in 5.9h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Animating
Hire meView all Designer's Models

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)44.9 MB
Exchange
  • Autodesk FBX (.fbx) (2 files)55.1 MB
  • UnrealEngine 4.26 (.uasset)1.47 GB
  • Unity 3D 2022.3.19f1 (.unitypackage, .prefab)1.31 GB
  • Textures 1.52 GB

3D Model details

  • Publish date2024-06-16
  • Model ID#5342543
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 23,726
  • Vertices 29,147
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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