Project for UE4 v.4.20+
Have maya project scene, fbx parts, texturing, animations files.
This model has three base meshes (custom, demo and base).
Different physical assets have been made for the custom and base mesh.
In the custom, the wings are not simulated as there are special animations for them, but for the demo version, the bones of the wings are simulated (which allows you to use your own animations and the wings will MOVE!).
The basic version of the mesh excludes some of the objects for customization.
For presentation, the project includes a simple version of the sword and shield.
EpicSkeleton ready for retarget.
3 basemesh.
Tris 74459.
Animations:
22-animated wings (flying)
47 - melee (simultaed wings)
PBR (Met/Rough) Textures pack 4096x4096:
-BaseColor (Albedo)
-OcclusionRoughnessMetallic
-NormalMap
Project:
-Blueprints
-Simulation fabric (pelvis, cape)
-Simulation strap
-Simulation of wing bones
-Blendshapes for the face
Additional bones:
Wing_r_1-5; Wing_l_1-5; Strap1-5; back_m1-5; back_r1-5; back_l1-5; face_joint1; jaw_joint1; l_eye; r_eye; upperjaw