Low poly model of the character Tlaloc the Aztec God of Rain.
Tlaloc the rain god, is one of the most ancient deities in all Mesoamerica. Associated with fertility and agriculture, his origins can be traced back to Teotihuacan, the Olmec and the Maya civilizations. Tlaloc's main shrine was the second shrine after Huitzilopochtli's, located on top of the Templo Mayor, the Great Temple of Tenochtitlan. His shrine was decorated with blue bands representing rain and water. The Aztec believed that the cries and tears of newborn children were sacred to the god.
Perfect for games, such as Medieval Fantasy, Survival, RPG.
The model is fully ready for use in the unity. High-poly model made in blender. Skeleton in maya.
In the arhive, the basic mesh (fbx, maya, obj and textures)
3d model made in blender. Rig in Maya. Textures in Substance Painter. The model has highly detailed textures of metal, glass
(the glass map can be obtained from the alpha channel of the Mask Map) in sizes 4096X4096 in PNG format.
All textures can be reduced to the size you need.
Rigging - Controllers from Maya 2017 Built-in controller skinning all the bones.
faces 24774 verts 26734 tris 48097