DESCRIPTION

Realistic Thor model ready to render, animation and games.

FEATURES

-The topology is clean so you can easily make changes.

-All mesh is fully symmetrical.

-The mesh contains mostly quads.

-Anatomically correct model.

-Suitable proportions.

-Quality UV map.

-Quality high resolution textures.

-There is a simple and useful rig system for body moves and face gestures.

-The character is modeled in real-world scale with ideal proportions.

-Location : ( 0,0,0 ).

-Rotation : ( 0,0,0 ).

-Scale : ( 1,1,1 ).

OBJECTS/TEXTURES

-ThorHaircap - 720 Verts ( 3 Textures )

-ThorHead - 7,287 Verts ( 4 Textures )

-ThorEyeball - 2,022 Verts ( 6 Textures )

-ThorHair - 16,758 Verts ( 3 Textures )

-ThorEyebrow - 1,026 Verts ( 3 Textures )

-ThorEyelash - 312 Verts ( 2 Textures )

-ThorBeard - 4,977 Verts ( 3 Textures )

-ThorTeeth - 1.883 Verts ( 3 Textures )

-ThorBody - 13,211 Verts ( 6 Textures )

-ThorLegs - 1,635 Verts ( 3 Textures )

-ThorCloak - 324 Verts ( 2 Textures )

-StormBreaker - 3,434 Verts ( 3 Textures )

TOTAL - 45,990 Verts ( 41 Textures )

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Thor Rigged Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 84.2 MB
Renderer: Cycles | 3.3.1 | 3.3.1
Exchange formats
OBJ
OBJ<br />Version: 2022<br />File Size: 1.52 MB
FBX
Autodesk FBX<br />Version: 2022<br />File Size: 3.22 MB
STL
Stereolithography<br />Version: 2022<br />File Size: 1.58 MB
DAE
Collada<br />Version: 2022<br />File Size: 3.39 MB
TEXTURES
Textures<br />Version: 2022<br />File Size: 82.4 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
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Geometry
Polygon mesh
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42074 polygons
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/ 45990 vertices
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Unwrapped UVs
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