A skeletal specter, risen from the depths of forgotten tombs. Its glowing red eyes pierce the darkness, searching for its next victim.
It was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.
Geometry:
Textures:
Rig:
This model was designed to work on any major game engine.
Got any question or suggestion? Send us a message or leave a coment.