Updated !!
Added a single, common grid. With a single polygroup.
Files updated. Screenshots at the end.
A grid that you can use to create your own stylized gnome)
Body parts are divided into logical zones for more convenience when editing an object. They can be connected in a single grid in different ways.
For example using Dunamesh in ZBrush. The grid will become unified with the correct selection of values.
The grid is suitable for further editing, it is not ready for play, animation, etc. The grid is intended for the artist, who will further edit it.
The character himself was created in Zbrus
If you notice technical problems with the files, please let me know.