Monster character made in Blender 2.93.5, ready to be used in videogame development or learning (Unreal, Unity, ...).
The model is fully rigged, animated (3 actions), and includes Textures (diffuse, normal mapping, ambient oclussion, self-lighting), and UV mapped.
Fully rigged with Rigify. The video preview explains how to use it as NPC in Unreal Engine 4.
Model information: • Verts: 71,000 • Poligons:142,000 • Textures:
File types: Blender - native file, fully rigged and textured • 3 animated actions: iddle, atack and walk-loopFBX: animated with 3 actions: iddle, atack and walk-loop