Whit a good animation this model could be an awesome enemy for a game. Manual topology keep a low tris count, so is ideal if you want to save resources in your game.
Made in Zbrush, and textured in PBR with Painter.
Please ask me if you want the original files. Uvs are clear and the textures are easy to modify even in Photoshop if you want to create color variants or add some details. If you don’t know or you want something more complex, please tell me.
27k tris
2 UVsets
Baked textures included at ExtraTextures.rar ( IDs, AO, Cavity.........)