A soldier woman was made after an image reference. The character is game ready low poly, PBR. The folder contains the texture zip files, all named after the materials, an OBJ, FBX, gTLF, and the Maya file, in case anyone wants easier access.
The full body has UDIM UVs except for the Eyes as when I baked the normals not to overlap.
The naming of the materials and textures should be fairly straightforward, in case anyone struggles with that, feel free to contact me. And if anyone is interested in the zBrush file or other formats, I can do that.