G
2018-10-27 04:07:46 UTCGAF
nice
A simple skeleton character complete with sword and shield, mesh had been rigged but collapsed.
Mesh first subdivision: Polys: 23534 Verts: 22717
Mesh Meshsmoothed: Polys: 83382 Verts: 84272
Comes with textures from Substance Painter for each assest in the Unreal Engine form with a Diffuse map, Occlusion,Roughness and Metalic map and a Normal map.
Naming Conventions
_T = Diffuse
_ORM = Occlusion,Roughness and Metalic
_N = Normal