Light means rigged but not animated character in 3D MAX 2009.There are no Character Studio BIP animation clip in the pack as well.But animated FBX file is included.Animated DAE (Collada) included.OBJ files included.
Unity Asset included.Unreal Asset included.
Unreal Technical Details:
Scaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: YesAnimated: YesNumber of characters: 2 (skeleton and bow)Vertex counts of characters: 9,498Number of Textures: 12 diffuse, specular, metallic, opacity and normalsTexture Resolutions: 2048x2048, 1024x1024, 512x512Number of Materials and Material Instances: 6 MaterialsNumber of Animations: 48 animations.Animation types: on place animationsIntended Platform: PC / MAC / XBox1 / PS4Platforms Tested: PCDocumentation Included: YesImportant\Additional Notes: PBR materials setup, Physics Asset setup included
Skeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. With armor, and weapons - 9,271 polygons, 17,572 triangles and 9,498 vertexes
Rig has 49 bones (including 2 bow bones).
Textures: diffuse, specular, bump and normals maps. Textures are TIF file format 2048x2048 - body and armor. 1024x124 - for maol armor and for bow amunition, 512X512 for sword.