Verification details of the FBX file
100% passed
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
High-quality realistic character Shadowclaw Beast
In a dark and desolate world of perpetual gloom and despair roams the feral creature Shadowclaw, gaunt and fierce. Its fur is furry and its eyes are bent with a fierce desire to tear its prey apart. Shrouded in eternal darkness, Shadowclaw lurks in dark corners of woods and dungeons, lurking for lone travelers. He waits patiently, lurking in the shadows. All that remains in his wake are traces of blood and terror, the echoes of his unbridled fury. He has become a living nightmare, and travelers are wary of those places, knowing that they will not return alive if they encounter him.
.fbx .mb .obj .blend .ztl .uasset .unityproject
Features:
- Number of ready characters: 4
- Folder with separate and interchangeable parts of the body.
-
Based to RK Skeleton. All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable. You can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories. Add additional specialized animations to them.
- For those who want to paint their own character accessories, a folder with baked textures has been added. You can use them in Substance Painter or other similar programs for texturing.
- For those who want to correct existing animations or create new ones based on them, a folder with every 80 animations on RIG has been added. You can use all the functionality of a professionally made rig (available to Maya users).
- Rigged model are grouped for easy selection, and objects are logically named for easy of scene management.
- High Polygonal Sculpt included.
- 4K Ultra high-quality PBR textures (metallic workflow).
- Facial rig.
Polycount:
Shadowclaw Furry:
Body - 14 327;
Accessories - 4 247;
Fur - 10 630;
Total polygon count - 29 204
Shadowclaw Fat:
Body - 18 583;
Accessories - 3 715;
Fur - 2 829;
Total polygon count - 25 659;
Shadowclaw Spicky:
Body - 19 130;
Accessories - 4 247;
Fur - 2 715;
Total polygon count - 26 092
Shadowclaw Damaged:
Body - 16 285;
Accessories - 1 095;
Fur - 1 753;
Total polygon count - 25 659
80 Animations
(Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 6, Death: 3, Scream: 4)
All RK Skeleton-based animations are interchangeable.
- Light skin
- Brown skin
- Dark skin
- Green skin
- Grey skin
- Red skin
Package Includes:
- .MB (4 characters Rigged)
- .OBJ (4 characters)
- .FBX (4 characters)
- .BLEND (4 characters)
- .ZTL highpoly sculpt
- Zip folder with 80 animations (.FBX)
- Zip folder with 80 animations (.MB aimated RIG)
- Zip folder with Textures (.tga)
- Zip folder with Bake Textures for Accessores (.PSD)
- Zip folder with all modular parts (.FBX, all parts skinned)
- Unreal Engine project
- Unity Project