N
nicoleta88 2024-03-18 10:20:03 UTCnicoleta88
cool
Unity project - yes
UE4 project - yes
Feature:
Polycount:
Animation:
UE information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (Yes)
- Number of Animations: 20
- Animation types (Root Motion/In-place):
- Root Motion 0
- In-place 20
- Number of characters: 1
- Vertex counts of characters: 118236
- Number of Materials and Material Instances: 10
- Number of Textures: 25
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: No
- Important/Additional Notes: No
Unity Information:
-
Please note the character has two types of rig: Humanoid and Generic. The animation shown in the preview only works with Generic rig- LOD information:
- Number of textures: 18
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 19457
- Maximum polygon count: 72932
- Number of meshes/prefabs: 2
- Rigging: Yes
- Animation count: 2
- Animation type list:
- Idle: 2
- Walk: 1
- Run: 2
- Hit: 4
- Attack: 3
- Jump: 4
- Death: 2
- Roar: 1
- Block: 1
- UV mapping: Yes
- LOD0:
- Polygons: 72932
- Vertices: 118236
- Triangles: 145079
- LOD1:
- Polygons: 54467
- Vertices: 104003
- Triangles: 108123
- LOD2:
- Polygons: 41943
- Vertices: 90871
- Triangles: 83099
- LOD3:
- Polygons: 27946
- Vertices: 57404
- Triangles: 55081
- LOD4:
- Polygons: 19457
- Vertices: 38694
- Triangles: 37627
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format