_______________ Youtube Showcase _______________
UE Rogue character - Showcase
_______________ Render _______________
All images and video rendered in ue5.1
*_______________ Polycount _______________*
Fullbody (98k Tris)Hair (11k Tris)Dagger (2k Tris)Mask (3.2k Tris)
_______________ Notes _______________
No LOD No Blueprints No Animations
_______________ Skeleton _______________
Epic UE4 Mannequin Skeleton (with additional bones link)
_______________ Morph Targets (Blendshapes) _______________
Head has all Apple Blendshapes (refer to Apple's ARKit) and can be used with the LiveLink plugin.
_______________ Clothing _______________
Jacket and cape clothing simulation.
_______________ Textures _______________
Texture size : 4096x4096 armor, 2048x2048 weapon
PBR (Physically Based Rendering) Metallic/Roughness TexturesBasic Texture Set: Diffuse (T_D,) Metallic Roughness AO (TMRAO), Normal (TN)T_MRAO textures pack 3 channels: Metallic in Red Channel, Roughness in Green Channel, and AO in Blue ChannelSome mesh has RGB mask than you can use to change color in materials (**_RGB_Mask) .
_______________ Questions _______________
Feel free to email zeroart3d@gmail.com for any issues. Thank you!