This is a high quality Realistic Zombie Character with clean topology.
The character was created in 3DS Max and final images rendered with NVIDIA iray.
You can add any clothing items for this body.
From this topology you can easily make more different kind of body.
You can use every body parts separately for other characters.
Diffuse Map - 4096x4096 - TGA extension. Normal Map - 4096x4096 - TGA extension.