
Low polygonal game ready animated model of Ratkin Warrior with his skeleton in 3D Max file version 2009.
"Light" means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clip in the pack as well.
But animated FBX file is included.
DAE (Collada) and OBJ are included.
Unity Asset included.
Unreal Asset included.
Low polygonal character version (LOD) included(not for skeleton).
Skeletal version included.
There are 3 different ratkin body, armor color textures.
Unreal Technical Details:
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 2
Vertex counts of characters: 11,471 (LOD 4,939 vertexes)
Texture Resolutions: 512x512, 1024x1024, and 2048x2048
Number of Animations: 66 animations.
Animation types: on place animations
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup,
Physics Asset setup included
LOD version included
3D MAX 2009 file with rigged character included
Blueprints of modular character and skeleton version included
Material instances of body and armor included
I used Character Studio 3D MAX to make animations
There are 3 different ratkin for body, weapons and for armor color textures
Skeletal undead version included.
Mecanim rig setup.
PBR shaders.
Model has 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.
Rig has 68 bones.
Textures: diffuse, specular, opacity, self illumination and normals maps.
TIF file format 512x512, 1024x1024, and 2048x2048
Character has 66 animations.
Here you can find animations preview: http://youtu.be/8562y0Hk31A
Animation list:
3. Ratkin_Eating: 152 - 272 fr.,
4. RatkinLooking_around: 273 - 449 fr.,
5. RatkinPick_object: 451 - 491 fr.,
6. Ratkinpointing_A: 492 - 552 fr.,
7. Ratkin_Shrugs: 553 - 598 fr.,
8. Ratkin_Stretching: 599 - 699 fr.,
9. RatkinTalking_A: 700 - 740 fr.,
10. RatkinTalking_B: 741 - 891 fr.,
11. RatkinJump_standing: 892 - 967 fr.,
12. RatkinClimbing_wall: 972 - 1002 fr.,
13. Ratkin_Crawling: 1007 - 1037 fr.,
14. Ratkinfalling_down: 1042 - 1082 fr.,
15. RatkinWalkingback_A: 1087 - 1122 fr.,
16. Ratkin1HCasual_walk: 1127 - 1163 fr.,
17. Ratkin1HCautious_walk: 1168 - 1208 fr.,
18. Ratkin1Hcombat_run: 1213 - 1235 fr.,
19. Ratkin1H_run: 1240 - 1266 fr.,
20. Ratkin1HJump_runing: 1271 - 1311 fr.,
21. Ratkin1HCOMBAT_mode: 1316 - 1366 fr.,
22. Ratkin1Hbanging_shield: 1367 - 1387 fr.,
23. Ratkin1HDodgeJump_Backward: 1388 - 1413 fr.,
24. Ratkin1HDodgeJump_Left: 1414 - 1439 fr.,
25. Ratkin1HDodgeJump_Right: 1440 - 1465 fr.,
26. Ratkin1HMoving_left: 1466 - 1486 fr.,
27. Ratkin1HMoving_right: 1487 - 1507 fr.,
28. Ratkin1H_Tracking: 1508 - 1683 fr.,
29. Ratkin1H_warning: 1684 - 1744 fr.,
30. Ratkin1H_moveTOblock: 1745 - 1751 fr.,
31. Ratkin1Hshieldblock_keeping: 1752 - 1782 fr.,
32. Ratkin1H_moveFROMblock: 1783 - 1789 fr.,
33. 1HWideSlash_Combo: 1790 - 1840 fr.,
34. Ratkin1H5X_Combo: 1841 - 1936 fr.,
35. Ratkin1H360Jump_swing: 1937 - 1982 fr.,
36. Ratkin1H_Heavy Smash: 1983 - 2023 fr.,
37. Ratkin1HJump_Swing: 2024 - 2069 fr.,
38. Ratkin1HHitfrom_back: 2070 - 2105 fr.,
39. Ratkin1HHitfrom_front: 2106 - 2141 fr.,
40. Ratkin1HHitfrom_left: 2142 - 2177 fr.,
41. Ratkin1HHitfrom_righ: 2178 - 2213 fr.,
42. Ratkin1Hshieldblockhigh_left: 2214 - 2249 fr.,
43. Ratkin1Hshieldblockhigh_right: 2250 - 2285 fr.,
44. Ratkin1Hswordparryfromstright_down: 2286 - 2321 fr.,
45. Ratkin1Hswordparryhigh_left: 2322 - 2357 fr.,
46. Ratkin1Hswordparryhigh_right: 2358 - 2393 fr.,
47. Ratkin1Hswordparrylow_front: 2394 - 2429 fr.,
48. Ratkin1Hswordshield_blow: 2430 - 2465 fr.,
49. Ratkin1Hswordswinghigh_left: 2466 - 2501 fr.,
50. Ratkin1Hswordswinghigh_right: 2502 - 2537 fr.,
51. Ratkin1Hswordswinghighstraight_down: 2538 - 2573 fr.,
52. Ratkin1Hswordswinglow_left: 2574 - 2609 fr.,
53. Ratkin1Hswordswinglow_right: 2610 - 2645 fr.,
54. Ratkin1Hswordthrust_high: 2646 - 2681 fr.,
55. Ratkin1Hswordthrust_low: 2682 - 2717 fr.,
56. Ratkin1Hswordthrust_mid: 2718 - 2753 fr.,
57. Ratkin1HDieknocked_backward: 2758 - 2775 fr.,
58. Ratkin1HDieknocked_forward: 2780 - 2797 fr.,
59. Ratkin1HDying_A: 2802 - 2867 fr.,
60. Ratkin1HDying_B: 2872 - 2912 fr.,
61. Ratkin1HKnocked_backward: 2917 - 2957 fr.,
62. Ratkin1HDown_back: 2958 - 2998 fr.,
63. Ratkin1HRecoverfromknocked_backward: 2999 - 3039 fr.,
64. Ratkin1HKnocked_forward: 3040 - 3068 fr.,
65. Ratkin1HDown_forward: 3069 - 3109 fr.,
66. Ratkin1HRecoverfromknocked_forward: 3110 - 3142 fr.,