Low-poly model of the characterPrickly Knight suitable for games of different genres RPG, strategy, shooter etc.
Сharacter redy for game for Unreal Engine and Unity.
You can hide things, and I also made full meshes for quick work.
The skeleton has additional eye and mouth bones that should be animated by an experienced animator.
All animations are made for the demo you will need to adjust them.
In some places on the body, a two-sided shader is used.
Model have three skins.
Extra joins:
unrealEye_L,unrealEye_R,unrealJaw_M,
Character: PBR textures. -Albedo -AO -Metallic -Normal (all 4096-4096 size),Eye : Albedo, AO, Metallic, Normal, (2048-2048)
Polys:48086
Tris:94114
Verts:49844
Weapon:
Sword: PBR textures. -Albedo -AO -Metallic -Normal (all 4096-4096 size)
Polys: 2849 Tris: 5680 Verts: 2869
Staff: PBR textures. -Albedo -AO -Metallic -Normal (all 4096-4096 size)
Polys: 4029 Tris: 7872 Verts: 4033