Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_l/r; hair_front_r1-4; hair_front_l1-4; hair_r1-3; hair_l1-3; robe_front1-7; robe_back1-7.
Animations re-target in Unreal Engine.
Textures pack one 4096x4096 (down to 1024х1-1024)
4 skins
Morph Targets 52
28 materials
28 material instance
52 texture maps
faces 24787
verts 25121
tris 48059
There are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Modular parts.
There are no VFX in the Unity project. Dissolve matirial only in Unreal.