Paladin completely ready-made model for any of your gamesWill look good in all gameWeapon has a separate mesh and is connected to the character through a blueprintModularAll separate parts are skeletal meshRigged to Epic skeletonThe character has a face rig, mouth opens, teeth and tongue inside.Emission turns on and off before our eyes.The helmet has an extra bone for opening and closing the visorBeard color and shades can be customized in instance material
11(With Weapon) uv set 4096x4096 - 512х512 (Down to 1024x1024)In the model it is desirable to use a shader with a two-sided display of polygons
Characters With Helmet:Faces: 30460Vertex: 36749Tris: 59596
Characters No Helmet:Faces: 28192Vertex: 34551Tris: 55260
Characters No Armor:Faces: 17669Vertex: 22883Tris: 35540
Blunt :Faces: 2652Vertex: 2569Tris: 4814
Shield:Faces: 996Vertex: 983Tris: 1921
Technical Details
Rigged: (Yes)Rigged-Face: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (No)Number of Animations: 0Animation types ( No ):Number of characters: 3Vertex counts of characters: 36749Number of Materials and Material Instances: 13Number of Textures: 38Texture Resolutions: 4096x4096, 1024x1024, 512x512