The model is fully ready for use in the Unreal Engine.The model is based on Epic Skeleton.Any animation created for an epic skeleton is suitable. Old Ghoul game character is suitable for many genres. Horror Fantasy Shooter. There is the ability to change skin tone. Animation of jaws using Morph Targets is possible. For torso material enable Used with Morph Targets
Included file formats: FBX 2014/2015. Maya scene(2018). Unreal project (4.18/4.25) ZBrush Tool (zbrush 2020).
Render in Marmoset Toolbag 3.
Total Poly Count:
Verts 8580Faces 8748Tris 17120
Rigged to Epic Skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations: No
Animation Types (Root Motion/In-place): No
Number of Characters: 1
Vertex Counts of Characters: 8580
Number of Materials and Material Instances: 2 Material, 2 Material Instances
Number of Textures: 6
Texture Resolutions: Normals, Albedo/Mask, Metallic/Ao/Roughness. Body (4096x4096). Eye (1024x1024)