File formats - fbx, textures (tga), Unreal project (v4.18+),Unity (v2021.3.21f1) (project - maya2019)
Blendshapes / Morph Targets / Facial Expressions Modular 3rd person character animations are included Material Instances Color change of eyes, hair Physics of clothing
Vertex counts of characters: Faces 30459 Tris 59817 Verts 30729
For Unity - The model is built on Humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) Basic hair textures are white so you can easily change them to any color you want.
Easy Animations retarget in Unreal Engine. Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. PBR Textures Metal/Roughness 4K Textures - normal, metallic, roughness, albedo. You can also change the color of the eyes and hair. The model is completely modular, you can remove or add any detail you want. There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.