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Mutant monster, the project has 2 skeletons for ue4 and ue5In the project, 2 rig!.1 - dummy skeleton for ue 42 skeleton for ue 5 manny quinn skeletonAlso, for convenience, I duplicated the animations for both skeletonsalso in project 4 recruitment of unique texturesrecruitment of animation;4x attack1x Death1x hit2x idle1x rage1x Left_Walking1x Right_Walking1x Walk_Back1x WalkingRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations: 13Animation types (13/0):Number of characters: 1Vertex counts of characters: 7329Number of Materials and Material Instances: 4/4Number of Textures: 16Texture Resolutions: (bodi x4096)