The design is a medieval warrior, the design is composed of 3 layers: The first layer is the character without clothes or accessories The second is composed of a simple shirt and pants used as a base
The last layer are all the aggregates that are: the armor, the boots, the cape, the belt, the sword, the shield, among othersAll the textures used will be available to be placed with ease. To create the materials we used the cycles engine, in blender. The nodes are simple, a shader is used, BSDF principista, and then they connect with the textures.
The available formats are: -.FBX -.DAE -.3DS -.STL -BLEND -.OBJ