
Hi thank you for visiting my model in cgtrader.This medieval warrior is made in zbrush and blender .and this scene is rendered in blender cycles.
Features:- *This model is works well in both evee realtime and in cycles *The model has the total vertices count of around 36k quads. *the model is well retopologize *The model is fully textured in substance painter *I have provided the textures files in rar file you can use it *The model is next gen game ready model supports unreal 4 and 5 and unity and hdrp. *The models hair is made for game engines with alpha blend material with hair cards.so it is also animatable . *The model is fully rigged in blender *The shield and the two swords is also rigged with the model.
Note:- (I recommend you to download the blend file or the warrior male.fbx for the rigged one)The model is only Rigged and not include animations and the texture files contains base color,metallic,rougness,height and normal.the model is baked from the sculpted high poly model i didt attach the high poly model if you want it kindly let me know in comments i will help you in it .Thank you
Important :- in the uassest file you have the static mesh and the skeletal mesh of the model.i didnt have assigned the materials to it you have to assign it with the textures i provide and dont forget to assign the normal map because it will have more details.