Modular. MatID. UE4 Skeleton. Extra bones. Apple blendshapes. 4K Textures.
Include: Autodesk FBX (.fbx), UnrealEngine 4.19 (.uasset), Unity 3D 2021.3.21f1 (.unitypackage, .prefab), Textures (TGA, PNG)
Extra bones included for hair, breast and armor https://docs.google.com/document/d/1w8PL_D9Al5FYGfnTkZHtEUgROvZHvn7FVu-gt1BK8XA/edit?usp=sharing
U N I T Y:
NOTE: This project has default shaders.
Rigged to Humanoid.
Please use extra bones to avoid artifacts in the animation.
You can add physics.
Facial expressions are included (ARKit\Apple blendshapes)
You can change the COLORS: armor, shoes, hair, eyes, skin, nails, lingerie.
I added matID textures to the project. You can use them with the base color texture in photoshop.
Character is MODULAR. The asset includes separated parts: body patrs, head, hair, armor parts, shoes. Also added a whole body without seams.
Number of Materials: 23
Number of Textures: 59
U N R E A L:
Rigged with UE4 skeleton.
Bone simulation is not set up in the project. Please use extra bones to avoid artifacts in the animation.
Facial expressions are included (ARKit\Apple blendshapes)
You can change the COLOR: armor, weapon, shoes, hair, eyes, skin, nails, lingerie.
Character is MODULAR. The asset includes separated parts: body patrs, head, hair, armor parts, lingerie , shoes. Also added a whole body without seams.
Number of Materials and Material Instances: 25 Master Materials, 29 Material Instances
Number of Textures: 59
IN ARMOR
Verts 66691
Tris 123234
IN LINGERIE
Verts 43778
Tris 79594
NUDE
Verts 35064
Tris 63988