Available formats are .max .fbx .obj .3ds .stl .dae all are available inside the .7z file.
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No textures, only materials with names.
3 Versions are available: only the mesh, mesh with rig, mesh-rig-skin.
You can easily create a new material, drag and drop it on the mesh in your game engine for different colors.
Rig might not be perfect because this is my first character try, there is a file with and without the rig available for changes.
The model does not have UCX collision.
Contact me for any question.
The models have been tested in Unreal Engine.