Lizard Boss
3d model of a Lizard Boss. It has 5 different skins, humanoid rig.
It will be a perfect character for a games.
• Key Features
Low-poly
Fully Rigged
• Polycount | The Character does not have LOD system
Faces 33218 • Tris 31348 • Verts 16686
• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.
• 4K Textures
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion
Textures are packed for better optimization
Additional bones: c_tail_00.x, c_tail_01.x, c_tail_02.x, c_tail_03.x, c_tail_04.x, c_tail_05.x
Any Humanoid Animations or Blueprints from the store can be applied to this character.
Physics are not included.
• Unreal Engine Project
Supported version: 4.19+
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:7
Animation types (Root Motion/In-place):7
Number of characters:1
Vertex counts of characters:16686
Number of Materials and Material Instances:5
Number of Textures:11
Texture Resolutions: 4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)