Ripped666
good job
Package:
Maya file with rigged model.
OBJ nonrigged model
FBX pose model.
124000 tris(in file geometry in quads/tris, if you need you can triangulate model)
Model contain face rig but it simple and without blendshapes. IK/FK space swiching. Foot roll.
x6 UDIMs: body, armor, soft, dress, hair, pike(in MB file same groups in character) PBR MetalRough:
Base color, roughness, metalness, normal, AO, Emissive. (OpenGL normal maps and mixed AO, also you can add emissive texure on staff and body for glow red crystals)
Rendered with marmoset