Knight Errant 2

Knight Errant 2 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Added a basic body.

Reworked and optimized materials.

Old head and hair removed.

Improved textures.

Added facial morph targets for.

The model has no additional bones, because of this had to abandon the physics of the scabbard, but was added morph target, so that when you jump and walk they do not fall into the body. (more details will show in the video)

All of my characters, including this one, are of different proportions than the standard Epic Skeleton.

Be warned, this may cause some animation difficulties, such as the hands not picking up weapons accurately, additional animation corrections for my characters or something like that will be required!

The visualization of this character was done in Unreal Engine 5.0 using Lumen technology. The rendering result in other versions with different settings may vary.

Highly detailed heavy knight character.

Has 10 sets of ready-made characters of different variations that I prepared. There are many individual parts (61 parts) from which you can assemble your variations.

Customizable materials will also add variety.

There are facial expressions and eye movements using target morphs.

A few of my blanks and the ARKit work kit

3d character model for games.

Knight errant, wearing heavy plate armor.

The character is well suited as the enemy or the main character.

The model has flexible material settings, where you can adjust the shades of color to your taste (video demonstration).

There are many individual parts/modules that can be combined in different ways.

Textures are sizes 4096 and 2048 depending on the size of the object.

PBR ORM materials.

Polygon: all together 100,00 triangles

Vertexes: 67 000 vertices.

Technical DetailsRigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of characters: 10

Vertex counts of characters: 67 000

Number of Materials and Material Instances:

Materials: 7

Material Instances: 15

Number of Textures: 66

Texture Resolutions: (1024-4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No

maks-unique
maks-unique2024-03-07 15:37:06 UTC
Great!
Arberry
Arberry2024-03-05 10:02:46 UTC
Amazing!!!
denzer01
denzer012024-03-05 07:57:57 UTC
Great model!
kasheydd
kasheydd2024-03-05 07:45:55 UTC
Top!
Item rating
0 0
Knight Errant 2
$49.00
 
Royalty Free No Ai License 
Knight Errant 2
$49.00
 
Royalty Free No Ai License 
Response 97% in 4.4h
3D Modeling
3D Print Modeling
Low-poly Modeling
Rigging
UV mapping
Texturing
Shaders
PBR modeling
Hire meView all Designer's Models

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (3 files)23.8 MBVersion: 1Version: 1Version: 1
  • UnrealEngine 4.22 (.uasset)734 MB
  • Blender 3 (.blend)611 MBVersion: 3Renderer: Cycles 1
  • OBJ (.obj, .mtl) (4 files)622 KBVersion: 1Version: 1Version: 1Version: 1
  • Autodesk 3ds Max 2016 (.max)68.1 MBVersion: 2016Renderer: Default (Scanline) 1
  • Autodesk Maya 2020 (.ma, .mb)180 MBVersion: 2020Renderer: Default 1

3D Model details

  • Publish date2024-03-05
  • Model ID#5138550
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 87,000
  • Vertices 67,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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