Kitsune Game Ready Low Poly

Kitsune Game Ready Low Poly Low-poly 3D model

Description

Game Ready Character KITSUNE. Low poly model can become part of your game.

- Technical characteristics of the model:

File formats - fbx, textures (tga), Unreal project (v4.18+),Unity (v2019.4.28+) (project - maya2019)

_-Easy Animations retarget in Humanoid and Epic Skeleton.

-Facial expressions are included (Morph Targets, Blendshapes). APPLE BLENDSHAPES FOR LIVE LINK FACE You can use this model for face mocap (live stream) and conversation animations. LEASE NOTE THAT THERE ARE NO BLUEPRINTS!

-BlendShape - 52 pieces-

-There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows.

-The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

-Basic hair textures are white so you can easily change them to any color you want._

-Polycount:

  • Tail: Verts - 2160, Faces - 1344, Tris - 2688.
  • 9 Tails: Verts - 19440, Faces - 12096, Tris - 24192.
  • Tail Hair Head: Verts - 2880, Faces - 1792, Tris - 3584.
  • Hair Head: Verts - 33215, Faces - 20667, Tris - 41334.
  • Ears: Verts - 27526, Faces - 9572, Tris - 10164.
  • Katana: Verts - 761, Faces - 766, Tris - 1488.
  • Cloth: Verts - 12927, Faces - 12220, Tris - 24204.
  • Body, Head, Eyes: Verts - 11359, Faces - 11590, Tris - 22350.
  • Umbrella: Verts - 473, Faces - 410, Tris - 770.- Full model: Verts - 111502, Faces - 71223, Tris - 132262.

_Facial expressions are included (Morph Targets, Blendshapes).

  • PBR Textures Metall/Roughness

  • 4K Textures - normal, metallic, roughness, albedo, opacity,

  • One complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.

  • Hair color can be easily changed.

  • It has 3 options for face painting. You can choose which one you like best.

The body has a full texture as well as a transparency map. When using custom animations, you can use transparency on the body.The model is completely modular, you can remove or add any part you want._

Tails a have bones. Also, the tail on the head has bones. For Unreal, customized bone physics. For Unity, you will have to use a script. Something like Dynamic Bone.

megagers
megagers2022-01-25 10:30:27 UTC
Good work
linkinpark-bell
linkinpark-bell2022-01-23 10:57:30 UTC
Nice
stasser
stasser2021-12-12 11:39:57 UTC
Great character!
artbaseofatlas
artbaseofatlas2021-11-30 08:32:31 UTC
Looks like marvelous
Palasky
Palasky2021-11-29 19:55:09 UTC
good work!
Item rating
1 0
M
monsterskil2021-11-28 22:03:15 UTC
Recommended
I didn't even expect that you could buy such a thing here. The quality is excellent. I want more.
Kitsune Game Ready Low Poly
$59.99
 
Royalty Free License 
Kitsune Game Ready Low Poly
$59.99
 
Royalty Free License 
Response 93% in 0.1h
3D Modeling
Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
Animating

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)122 MBVersion: 2019
Exchange
  • Textures 2021342 MB
  • Autodesk FBX (.fbx) (4 files)269 MBVersion: 2019Version: 2019Version: 2019
  • Unity 3D 2019.4.28 (.unitypackage, .prefab)224 MB
  • mat (.mat)224 MB
  • OBJ (.obj, .mtl) (2 files)240 MBVersion: 2019
  • Autodesk Maya (.ma, .mb) (2 files)122 MBVersion: 2019
  • UnrealEngine 4.18 (.uasset)311 MB

3D Model details

  • Publish date2021-11-28
  • Model ID#3412650
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 71,223
  • Vertices 111,502
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs No
  • Plugins used
  • Ready for 3D Printing
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