JEEG ROBOT | RIGGED
NOTES:
The 3D models have a mid-poly definition and PBR materials
with texture sets designed to be fully compatible with most 3D software and major game engines.
Each pack comes with 3D models in BLEND and FBX formats.
The FBX format ensures the import of any model of your favorite engine.
UV Mapping is optimized for each model and materials feature
the standard PBR Metalness-Rougness system consisting of the following textures:
BaseColor, AmbientOcclusion, Metallic, Roughness, Specular, HeightMap,
NormalMapDirectX, NormalMapOpenGL. Opacity and Emission where necessary.
Available also multi-channel textures ARM (used for Unreal Engine and GameGuru Max),
Smoothness URP and MaskMap HDRP (for Unity).
Use NormalMapOpenGL (+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.
Use NormalMapDirectX (-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,
GameGuru Max, S2 Engine, V-Ray, Corona.
Available extensions: .blend, .fbx (scale 1).
Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.
Apply any transformation to the armature to move Jeeg as you like.
PBR Metallic and Dielectric materials included.
4K HDRI Included
You will find attached a running BVH to easily modify the rig using constraints or any external addon.
VERTS: 205,263
FACES: 191,938
TRIS: 384,090