Isabelle Full Body Tracking Model SDK3

Isabelle Full Body Tracking Model SDK3 Low-poly 3D model

Description

Note: I'll keep this model updated, but please consider buying from Payhip instead Payhip: https://payhip.com/b/1GWwz

Isabelle 3D Model, made for VRChat! NSFW model!

Model Specs & Features

  • 69k polys
  • 2 Materials
  • Full Body Tracking
  • Physbones
  • 5 Custom Facial Gestures
  • Viseme Support
  • Toggle Super Shotgun
  • Toggle Clothing
  • Tail Sway Animation
  • Breast Size Slider
  • Thicc Size Slider
  • SDK3 (+ Unity 2019)
  • Poiyomi Toon Shader
  • Gogo Loco 1.8.1 w/Fly
  • Independent Body mesh and Clothing

Changelog

  • 1.6.0 - Added new classic outfit! Adjustments to physbones to reduce ear/hair clipping into the eyes. Adjustments to material shader to reduce shadow intensity. Fixed flower particles stuck in local space. Optimized mesh to maintain performance rank.
  • 1.6.1 - Fixed issue with facial expressions being stuck when changing outfits
  • 1.7.0 - Updated Poiyomi 8.1 shader, Updated Gogo Loco 1.7.6 (Scale slider), Re-organized file structure
  • 1.8.0 - Updated Gogo Loco 1.8.1 with Fly
  • 1.9.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers
  • 1.9.1 - Added Flower Particle for Quest support, Added a few more expression overrides, Fixed many animation locking issues, updated to Gogo Loco 1.8.3
  • 1.9.2 - Fixed eye blendshape issue from previous update

Instructions for VRChat PC

  1. Download Unity Hub and install Unity Editor (2019.4.31f1): https://unity.com/releases/editor/whats-new/2019.4.31

  2. Make a new Avatar project with VRChat Creator Companion (VCC) https://vrchat.com/home/download

  3. (Optional) Import Poiyomi Toon Shader (8.1): https://github.com/poiyomi/PoiyomiToonShader/releases

  4. Import my provided .unitypackage file

  5. Open Avatar.scene, login using the VRchat SDK, build & upload!

Instructions for VRChat Quest (Cont.)

  1. Copy the Avatar ID that generated after uploading to PC (In the VRChat SDK, click on the Content Manager tab, you'll see Copy ID)

  2. Click on the _Quest avatar and attach/paste the Avatar ID (In the Inspector, on the Pipeline Manager component, you'll see Blueprint ID, then click Attach)

  3. Click on File > Build Settings... > Android > Switch Platform (Delete _PoiyomiShaders folder if you imported to help speed up the process)

  4. Open the VRChat SDK and build & upload again!

Please do not make public.

Please do not redistribute.

Contact Twitter: https://twitter.com/Shadsterwolf

lhnm
lhnm 2022-01-20 15:44:04 UTC
nice
Item rating
6 1
E
extrathicc5570 2023-01-26 02:55:49 UTC
Not Recommended
Why do you have Quest instructions if its a PC only avatar? I want my money back.
Isabelle Full Body Tracking Model SDK3
$28.00
 
Royalty Free License 
Isabelle Full Body Tracking Model SDK3
$28.00
 
Royalty Free License 
Response 64% in 1.6h

3D Model formats

Format limitations
  • Blender (.blend) (2 files)132 MB
  • Unity 3D (.unitypackage, .prefab) (5 files)317 MB

3D Model details

  • Publish date2021-06-20
  • Model ID#3076676
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 65,264
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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