Features: Suitable for various game genres: RPG, strategy, first-personal shooter, etc
UE4 Skeleton fbx
UE5 Skeleton fbx
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Demo
Rig has extra bones that does not destroy the hierarchy of the epic skeleton: thigh_01_l, calf_01_l, foot_01_l, thigh_01_r, calf_01_r, foot_01_r which can be left as is or simulated with a rigid body
Number of characters: 1
Vertex counts of characters: 17613
Number of Materials and Material Instances: 5 materials and 5 Instances
Number of Textures: 14
Texture Resolutions: 4096x4096~1024x1024
Important/Additional Notes:
arm bones do not affect the mesh and can be removed from the skeleton if desired
Documentation:
https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/NodeReference/SkeletalControls/RigidBody/
https://docs.unrealengine.com/5.1/en-US/animation-blueprint-rigid-body-in-unreal-engine/