Homer Simpson 3d model.
This is a high poly model without rigging. It has the correct mesh topology, which makes it possible to apply object smoothing modifiers, for example, in 3d max - turbosmooth.In the 3ds Max format, it was saved with the turbosmooth modifier already applied and applied to a group of objects. The model is fully detailed. Renders have no postprocessing.
Modeled in 3ds Max 2016 and rendered using V-Ray.
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